Triturus is a Java-based framework designed to support the development of software applications in the field of 3D geo-visualization. The scope of Triturus may be terrain modeling, landscape planning, civil engineering or sensor web – just to mention some examples. Any other field dealing with geo-information visualized using three geometrical coordinate-axes (x, y, and z) is within the project's scope.
Triturus is composed of the following software components
- Triturus Core: a Java-based software framework (Java Development Kit (JDK) 1.5 or higher). Applications built on top of Triturus can be deployed on Windows and UNIX/LINUX systems.
- 52N terrainServer: a "Triturus inside" application. Using the Triturus core, this Web application provides an implementation of the OGC Web Terrain Service (OGC-WTS) interface to visualize an elevation model (relief) with a Web map (OGC-WMS) serving as drape texture (so-called "level-of-detail 0 model"). A perspective map view can be generated for a given camera postion.
- 52N terrainViewer: a Web application acting as client application for Web Terrain Services. This interactive viewer provides a user interface to generate perspective WTS views generated by the Triturus terrainServer.
More information can be found on the 3D Wiki pages.