Visualizing 3 Dimensional Geo-objects with Triturus
We focus on creating applications and services which visualize 3 dimensional geo-objects using the software framework Triturus.
Vision: to establish a creative surrounding, which allows efficient and sustainable development of innovative software solutions in the context of 3d modeling and 3d geovisualization.
- Triturus – a Java-based framework designed to support the development of software applications in the field of 3D geo-visualization. It is composed of the following software components
- Triturus Core: a Java-based software framework (Java Development Kit (JDK) 1.5 or higher). Applications built on top of Triturus can be deployed on Windows and UNIX/LINUX systems.
- 52N terrainServer: a “Triturus inside” application. Using the Triturus core, this Web application provides an implementation of the OGC Web Terrain Service (OGC-WTS) interface to visualize an elevation model (relief) with a Web map (OGC-WMS) serving as drape texture (so-called “level-of-detail 0 model“). A perspective map view can be generated for a given camera postion.
- 52N terrainViewer: a Web application acting as client application for Web Terrain Services. This interactive viewer provides a user interface to generate perspective WTS views generated by the Triturus terrainServer.
Geovisualization @ Bochum University of Applied Science
Geovisualization – the transformation of data into visual representation with respective interaction possiblities (e.g. map or virtually accessible 3D worlds).
Important methods and tools are available to communicate complex circumstances, analyze and research geospatial phenomena or support collaborative design tasks. Geovisualization has a particualry important role as user interface. It integrates approaches from research areas such as “Scientific Visualization”, cartography, image processing, explorative data analysis, GIS and Human-Computer-Interaction.